Ἀρχὴ ἥμισυ παντός, “the beginning is half of the whole”
Arcade games where you draw the artwork yourself.
Seven endless games share one sketchbook and one wallet. Draw a symbol, a ball, a block, anything you like, and it becomes the art you play with.
Download free on the App StoreiPhone and iPad · iOS 16.4 or later · free to play
That is the whole idea. What you draw in the editor is what comes down the board thirty seconds later.
Brushes, sizes, an eyedropper, undo and redo. Not a colour picker and not a set of presets — a canvas.
The same drawing becomes the symbol you match, the ball you bank off a wall, the block that comes down. One sketchbook, every game.
Every game is endless and gets harder. There is no last level, only your best score and whoever is above you on the board.
Match three, chase the cascade, spend your moves wisely.
Bank shots off the walls to clear the board before it reaches you.
Pop what rises before it escapes.
Pull back, let go, and bring the whole fort down.
Tap to fly. One capsule, endless sky.
Hold the road. Place your machines, break what is coming.
Tilt to climb an endless run of ledges. Miss once and it is over.
Three steps, and the first one is the whole point.
A real drawing tool, not a colour picker. Brushes, sizes, an eyedropper, undo and redo. Draw something once and use it in every game.
Your drawing becomes the symbol you match, the ball you bank off a wall, the block that comes down. The same sketchbook feeds all seven games.
Scores are ranked per game, and only clean runs count. Playing without an account keeps your scores on your phone; linking one carries them to your next phone.
Your art is a skin, never a shortcut. The game decides the shape, you decide how it looks — nobody wins by drawing a huge blob.
Coins are earned by playing and shared across every game, paying out at the same rate per minute everywhere. No game is the efficient one, so you can just play the one you like.
Free, on iPhone and iPad.
Download free on the App Store